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API > API/Runtime > API/Runtime/AIModule
| Name | UAISenseConfig_Blueprint |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AISenseConfig_Blueprint.h |
| Include Path | #include "Perception/AISenseConfig_Blueprint.h" |
Syntax
UCLASS (Blueprintable, Abstract, HideDropDown, MinimalAPI)
class UAISenseConfig_Blueprint : public UAISenseConfig
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAISenseConfig → UAISenseConfig_Blueprint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAISenseConfig_Blueprint
(
const FObjectInitializer& ObjectInitializer |
Perception/AISenseConfig_Blueprint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Implementation | TSubclassOf< UAISense_Blueprint > | Perception/AISenseConfig_Blueprint.h |
|
Functions
Public
Overridden from UAISenseConfig
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSubclassOf< UAISense > GetSenseImplementation() |
Perception/AISenseConfig_Blueprint.h |