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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/TSimpleCellGrid
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIntVector GetCellCoords
(
const FVector& WorldLocation |
Convert world location to (X,Y) coords on grid, result is clamped to grid | SimpleCellGrid.h | |
FIntVector GetCellCoords
(
int32 CellIndex |
Convert cell index to (X,Y) coords on grid | SimpleCellGrid.h |
GetCellCoords(const FVector &)
Description
Convert world location to (X,Y) coords on grid, result is clamped to grid
| Name | GetCellCoords |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h |
| Include Path | #include "SimpleCellGrid.h" |
FIntVector GetCellCoords
(
const FVector & WorldLocation
) const
GetCellCoords(int32)
Description
Convert cell index to (X,Y) coords on grid
| Name | GetCellCoords |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/SimpleCellGrid.h |
| Include Path | #include "SimpleCellGrid.h" |
FIntVector GetCellCoords
(
int32 CellIndex
) const