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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/THierarchicalHashGrid2D
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCellLocation Move
(
const ItemIDType ID, |
Moves item based on previous bounding box and new bounding box. | HierarchicalHashGrid2D.h | |
FCellLocation Move
(
const ItemIDType ID, |
Moves item based on previous cell location and new bounding box. | HierarchicalHashGrid2D.h |
Move(const ItemIDType, const FBox &, const FBox &)
Description
Moves item based on previous bounding box and new bounding box.
| Name | Move |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/HierarchicalHashGrid2D.h |
| Include Path | #include "HierarchicalHashGrid2D.h" |
FCellLocation Move
(
const ItemIDType ID,
const FBox & OldBounds,
const FBox & NewBounds
)
The cell location where the item was added to.
Parameters
| Name | Remarks |
|---|---|
| ID | External ID used to identify the item. |
| OldBounds | The same bounding box the item was previously added or moved with. |
| NewBounds | New bounds of the item |
Move(const ItemIDType, const FCellLocation &, const FBox &)
Description
Moves item based on previous cell location and new bounding box.
| Name | Move |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/HierarchicalHashGrid2D.h |
| Include Path | #include "HierarchicalHashGrid2D.h" |
FCellLocation Move
(
const ItemIDType ID,
const FCellLocation & OldLocation,
const FBox & NewBounds
)
The cell location where the item was added to.
Parameters
| Name | Remarks |
|---|---|
| ID | External ID used to identify the item. |
| OldLocation | The same cell location the item was previously added or moved with. |
| NewBounds | New bounds of the item |