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API > API/Runtime > API/Runtime/AIModule
| Name | TDefaultManagerInstanceTracker |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Public/DefaultManagerInstanceTracker.h |
| Include Path | #include "DefaultManagerInstanceTracker.h" |
Syntax
template<typename FManager>
struct TDefaultManagerInstanceTracker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDefaultManagerInstanceTracker() |
DefaultManagerInstanceTracker.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCreateIfMissing | bool | DefaultManagerInstanceTracker.h | ||
| WorldToInstanceMap | TMap< UWorld *, FManager * > | DefaultManagerInstanceTracker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FManager * GetManagerInstance
(
UWorld& World |
DefaultManagerInstanceTracker.h | ||
void OnPostWorldCleanup
(
UWorld* World, |
DefaultManagerInstanceTracker.h |