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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/UPawnSensingComponent
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h |
| Include | #include "Perception/PawnSensingComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp |
UFUNCTION (BlueprintCallable, BlueprintAuthorityOnly, Category="AI|Components|PawnSensing")
virtual void SetPeripheralVisionAngle
(
const float NewPeripheralVisionAngle
)
Remarks
Sets PeripheralVisionAngle. Calculates PeripheralVisionCosine from PeripheralVisionAngle