Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/UAISense_Touch
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Touch.h |
| Include | #include "Perception/AISense_Touch.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AISense_Touch.cpp |
UFUNCTION (BlueprintCallable, Category="AI|Perception", Meta=(WorldContext="WorldContextObject"))
static void ReportTouchEvent
(
UObject * WorldContextObject,
AActor * TouchReceiver,
AActor * OtherActor,
FVector Location
)