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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/UAISense_Sight
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h |
| Include | #include "Perception/AISense_Sight.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp |
bool RegisterNewQuery
(
const FPerceptionListener & Listener,
const IGenericTeamAgentInterface * ListenersTeamAgent,
const AActor & TargetActor,
const FAISightTarget::FTargetId & TargetId,
const FVector & TargetLocation,
const FDigestedSightProperties & PropDigest,
const TFunction< void &)> & OnAddedFunc
)