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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/UAISense_Sight
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Sight.h |
| Include | #include "Perception/AISense_Sight.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AISense_Sight.cpp |
EVisibilityResult ComputeVisibility
&40;
UWorld &42; World,
FAISightQuery & SightQuery,
FPerceptionListener & Listener,
const AActor &42; ListenerActor,
FAISightTarget & Target,
AActor &42; TargetActor,
const FDigestedSightProperties & PropDigest,
float & OutStimulusStrength,
FVector & OutSeenLocation,
int32 & OutNumberOfLoSChecksPerformed,
int32 & OutNumberOfAsyncLosCheckRequested
&41; const