Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAISense
- UAISense_Prediction
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Prediction.h |
| Include | #include "Perception/AISense_Prediction.h" |
Syntax
class UAISense_Prediction : public UAISense
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FAIPredictionEvent > | RegisteredEvents |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAISense_Prediction
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | RegisterEvent
(
const FAIPredictionEvent& Event |
||
| void | RequestControllerPredictionEvent
(
AAIController* Requestor, |
Asks perception system to supply Requestor with PredictedActor's predicted location in PredictionTime seconds Location is being predicted based on PredicterActor's current location and velocity | |
| void | RequestPawnPredictionEvent
(
APawn* Requestor, |
Asks perception system to supply Requestor with PredictedActor's predicted location in PredictionTime seconds Location is being predicted based on PredicterActor's current location and velocity |
Overridden from UAISense
| Type | Name | Description | |
|---|---|---|---|
| float | Update () |