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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/UAIPerceptionStimuliSourceCompon-
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionStimuliSourceComponent.h |
| Include | #include "Perception/AIPerceptionStimuliSourceComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionStimuliSourceComponent.cpp |
void RegisterWithPerceptionSystem&40;&41;
Remarks
Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses. Note that you don't have to do it if bAutoRegisterAsSource == true