Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Navigation > API/Runtime/AIModule/Navigation/UPathFollowingComponent
- UPathFollowingComponent::UpdateMovementComponent()
- UCrowdFollowingComponent::UpdateMovementComponent()
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
| Include | #include "Navigation/PathFollowingComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp |
virtual bool UpdateMovementComponent
(
bool bForce
)
Remarks
Check if movement component is valid or tries to grab one from owner
Parameters
| Name | Description |
|---|---|
| bForce | results in looking for owner's movement component even if pointer to one is already cached |