Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Navigation > API/Runtime/AIModule/Navigation/UCrowdFollowingComponent
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h |
| Include | #include "Navigation/CrowdFollowingComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Navigation/CrowdFollowingComponent.cpp |
virtual void OnNavNodeChanged
&40;
NavNodeRef NewPolyRef,
NavNodeRef PrevPolyRef,
int32 CorridorSize
&41;
Remarks
Called when agent moved to next nav node (poly)