Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Navigation > API/Runtime/AIModule/Navigation/UCrowdFollowingComponent > API/Runtime/AIModule/Navigation/UCrowdFollowingComponent/ApplyCrowdAgentVelocity
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdFollowingComponent.h |
| Include | #include "Navigation/CrowdFollowingComponent.h" |
virtual void ApplyCrowdAgentVelocity
&40;
const FVector & NewVelocity,
const FVector & DestPathCorner,
bool bTraversingLink
&41;