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| Name | FValueOrBBKey_Class |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/ValueOrBBKey.h |
| Include Path | #include "BehaviorTree/ValueOrBBKey.h" |
Syntax
USTRUCT (BlueprintType )
struct FValueOrBBKey_Class : public FValueOrBlackboardKeyBase
Inheritance Hierarchy
- FValueOrBlackboardKeyBase → FValueOrBBKey_Class
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| BehaviorTree/ValueOrBBKey.h | |||
FValueOrBBKey_Class
(
TSubclassOf< T > Default |
BehaviorTree/ValueOrBBKey.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSubclassOf< T > GetValue
(
const UBehaviorTreeComponent& BehaviorComp |
BehaviorTree/ValueOrBBKey.h | ||
UClass * GetValue
(
const UBehaviorTreeComponent& BehaviorComp |
BehaviorTree/ValueOrBBKey.h | ||
UClass * GetValue
(
const UBehaviorTreeComponent* BehaviorComp |
BehaviorTree/ValueOrBBKey.h | ||
UClass * GetValue
(
const UBlackboardComponent& Blackboard |
BehaviorTree/ValueOrBBKey.h | ||
UClass * GetValue
(
const UBlackboardComponent* Blackboard |
BehaviorTree/ValueOrBBKey.h | ||
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
BehaviorTree/ValueOrBBKey.h | ||
void SetBaseClass
(
UClass* NewBaseClass |
BehaviorTree/ValueOrBBKey.h |
Overridden from FValueOrBlackboardKeyBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsCompatibleType
(
const UBlackboardKeyType* KeyType |
BehaviorTree/ValueOrBBKey.h | ||
virtual FString ToString() |
BehaviorTree/ValueOrBBKey.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator UClass *() |
BehaviorTree/ValueOrBBKey.h |