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API > API/Runtime > API/Runtime/AIModule
| Name | FPerceptionStimuliSource |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h |
| Include Path | #include "Perception/AIPerceptionTypes.h" |
Syntax
struct FPerceptionStimuliSource
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RelevantSenses | FPerceptionChannelAllowList | Perception/AIPerceptionTypes.h | ||
| SourceActor | TWeakObjectPtr< AActor > | Perception/AIPerceptionTypes.h |