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| Name | FPathFollowingRequestResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
| Include Path | #include "Navigation/PathFollowingComponent.h" |
Syntax
struct FPathFollowingRequestResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPathFollowingRequestResult() |
Navigation/PathFollowingComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Code | TEnumAsByte< EPathFollowingRequestResult::Type > | Navigation/PathFollowingComponent.h | ||
| MoveId | FAIRequestID | Navigation/PathFollowingComponent.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator EPathFollowingRequestResult::Type() |
Navigation/PathFollowingComponent.h |