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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FIndexedHandleManagerBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IndexedHandle.h | |||
FIndexedHandleManagerBase
(
const FIndexedHandleManagerBase& Other |
Defaulted copy constructor, but it acts differently from the copy assignment operator - notably, doesn't allocate a new ManagerID. | IndexedHandle.h |
FIndexedHandleManagerBase()
| Name | FIndexedHandleManagerBase |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/IndexedHandle.h |
| Include Path | #include "IndexedHandle.h" |
FIndexedHandleManagerBase()
FIndexedHandleManagerBase(const FIndexedHandleManagerBase &)
Description
Defaulted copy constructor, but it acts differently from the copy assignment operator - notably, doesn't allocate a new ManagerID.
| Name | FIndexedHandleManagerBase |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Public/IndexedHandle.h |
| Include Path | #include "IndexedHandle.h" |
FIndexedHandleManagerBase
(
const FIndexedHandleManagerBase & Other
)