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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FGraphAStar
| Type | Name | Description | |
|---|---|---|---|
| bool | ProcessSingleNode
(
const FSearchNode& EndNode, |
Please use ProcessSingleNode() taking FVector::FReal& OutBestNodeCost instead! | |
| bool | ProcessSingleNode
(
const FSearchNode& EndNode, |
Single run of A* loop: get node from open set and process neighbors returns true if loop should be continued |