| bOnlyBlockingHits |
uint32 |
If set, overlap will look only for blocking hits |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Overlap
- AdvancedDisplay
|
| bOverlapComplex |
uint32 |
If set, overlap will run on complex collisions |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Overlap
- AdvancedDisplay
|
| bSkipOverlapQuerier |
uint32 |
If set, overlap will skip querier context hits |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Overlap
- AdvancedDisplay
|
| ExtentX |
float |
Shape parameter for overlap |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Trace
- Meta=(UIMin=0, ClampMin=0)
|
| ExtentY |
float |
Shape parameter for overlap |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Trace
- Meta=(UIMin=0, ClampMin=0)
|
| ExtentZ |
float |
Shape parameter for overlap |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Trace
- Meta=(UIMin=0, ClampMin=0)
|
| OverlapChannel |
TEnumAsByte< enum ECollisionChannel > |
Geometry trace channel used for overlap |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Overlap
|
| OverlapShape |
TEnumAsByte< EEnvOverlapShape::Type > |
Shape used for geometry overlap |
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Overlap
|
| Tooltip |
|
|
EnvironmentQuery/EnvQueryTypes.h |
- EditDefaultsOnly
- Category=Trace
- AdvancedDisplay
- Meta=(ToolTip="Offset from the item location at which to test the overlap. For example, you may need to offset vertically to avoid overlaps with flat ground.")
|