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| Name | FEQSParametrizedQueryExecutionRequest |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQueryTypes.h |
| Include Path | #include "EnvironmentQuery/EnvQueryTypes.h" |
Syntax
USTRUCT ()
struct FEQSParametrizedQueryExecutionRequest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEQSParametrizedQueryExecutionRequest() |
EnvironmentQuery/EnvQueryTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInitialized | uint32 | EnvironmentQuery/EnvQueryTypes.h | ||
| bUseBBKeyForQueryTemplate | uint32 | EnvironmentQuery/EnvQueryTypes.h |
|
|
| EQSQueryBlackboardKey | FBlackboardKeySelector | Blackboard key storing an EQS query template | EnvironmentQuery/EnvQueryTypes.h |
|
| QueryConfig | TArray< FAIDynamicParam > | EnvironmentQuery/EnvQueryTypes.h |
|
|
| QueryTemplate | TObjectPtr< UEnvQuery > | EnvironmentQuery/EnvQueryTypes.h |
|
|
| RunMode | TEnumAsByte< EEnvQueryRunMode::Type > | Determines which item will be stored (All = only first matching) | EnvironmentQuery/EnvQueryTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Execute
(
UObject& QueryOwner, |
EnvironmentQuery/EnvQueryTypes.h | ||
void InitForOwnerAndBlackboard
(
UObject& Owner, |
EnvironmentQuery/EnvQueryTypes.h | ||
bool IsValid() |
EnvironmentQuery/EnvQueryTypes.h | ||
void PostEditChangeProperty
(
UObject& Owner, |
EnvironmentQuery/EnvQueryTypes.h |