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| Name | FCrowdAvoidanceSamplingPattern |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h |
| Include Path | #include "Navigation/CrowdManager.h" |
Syntax
USTRUCT ()
struct FCrowdAvoidanceSamplingPattern
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Angles | TArray< float > | Navigation/CrowdManager.h |
|
|
| Radii | TArray< float > | Navigation/CrowdManager.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddSample
(
float AngleInDegrees, |
Navigation/CrowdManager.h | ||
void AddSampleWithMirror
(
float AngleInDegrees, |
Navigation/CrowdManager.h |