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API > API/Runtime > API/Runtime/AIModule
| Name | FCanBeSeenFromContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AISightTargetInterface.h |
| Include Path | #include "Perception/AISightTargetInterface.h" |
Syntax
struct FCanBeSeenFromContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWasVisible | const bool * | If available, it is the previous visibility state | Perception/AISightTargetInterface.h | |
| IgnoreActor | const AActor * | The actor to ignore when doing test | Perception/AISightTargetInterface.h | |
| ObserverLocation | FVector | The location of the observer | Perception/AISightTargetInterface.h | |
| SightQueryID | FAISightQueryID | The query identifier used by the delegate call to find the appropriate query | Perception/AISightTargetInterface.h |