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API > API/Runtime > API/Runtime/AIModule
Blackboard entry definition
| Name | FBlackboardEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h |
| Include Path | #include "BehaviorTree/BlackboardData.h" |
Syntax
USTRUCT ()
struct FBlackboardEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBlackboardEntry() |
BehaviorTree/BlackboardData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInstanceSynced | uint32 | If set to true then this field will be synchronized across all instances of this blackboard | BehaviorTree/BlackboardData.h |
|
| EntryCategory | FName | BehaviorTree/BlackboardData.h |
|
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| EntryDescription | FString | BehaviorTree/BlackboardData.h |
|
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| EntryName | FName | BehaviorTree/BlackboardData.h |
|
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| KeyType | TObjectPtr< UBlackboardKeyType > | Key type and additional properties | BehaviorTree/BlackboardData.h |
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Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FBlackboardEntry& Other |
BehaviorTree/BlackboardData.h |