Navigation
API > API/Runtime > API/Runtime/AIModule
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Public/BehaviorTreeDelegates.h |
| Include | #include "BehaviorTreeDelegates.h" |
Syntax
struct FBehaviorTreeDelegates
Typedefs
| Name | Description |
|---|---|
| FOnTreeDebugTool | Delegate type for locking AI debugging tool on pawn |
| FOnTreeStarted | Delegate type for tree execution events (Params: const UBehaviorTreeComponent* OwnerComp, const UBehaviorTree* TreeAsset) |
Constants
| Name | Description |
|---|---|
| OnDebugLocked | Called when the AI debug tool locks on pawn. |
| OnDebugSelected | Called when the AI debug tool highlights a pawn. |
| OnTreeStarted | Called when the behavior tree starts execution. |