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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FBehaviorTreeDebuggerInstance
| |
|
| Name |
FNodeFlowData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h |
| Include Path |
#include "BehaviorTree/BehaviorTreeTypes.h" |
Syntax
struct FNodeFlowData
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bDiscardedTrigger |
uint16 |
|
BehaviorTree/BehaviorTreeTypes.h |
|
| bPassed |
uint16 |
|
BehaviorTree/BehaviorTreeTypes.h |
|
| bTrigger |
uint16 |
|
BehaviorTree/BehaviorTreeTypes.h |
|
| ExecutionIndex |
uint16 |
|
BehaviorTree/BehaviorTreeTypes.h |
|
Functions
Public