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API > API/Runtime > API/Runtime/AIModule
| |
|
| Name |
FBTFocusMemory |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_DefaultFocus.h |
| Include Path |
#include "BehaviorTree/Services/BTService_DefaultFocus.h" |
Syntax
struct FBTFocusMemory
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bActorSet |
bool |
|
BehaviorTree/Services/BTService_DefaultFocus.h |
|
| FocusActorSet |
AActor * |
|
BehaviorTree/Services/BTService_DefaultFocus.h |
|
| FocusLocationSet |
FVector |
|
BehaviorTree/Services/BTService_DefaultFocus.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
BehaviorTree/Services/BTService_DefaultFocus.h |
|