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API > API/Runtime > API/Runtime/AIModule
| |
|
| Name |
FBTCompositeMemory |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
| Include Path |
#include "BehaviorTree/BTCompositeNode.h" |
Syntax
struct FBTCompositeMemory
Derived Classes
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CurrentChild |
int8 |
Index of currently active child node |
BehaviorTree/BTCompositeNode.h |
|
| OverrideChild |
int8 |
Child override for next selection |
BehaviorTree/BTCompositeNode.h |
|