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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FAIStimulus
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAIStimulus () |
Default constructor | Perception/AIPerceptionTypes.h | |
FAIStimulus
(
const UAISense& Sense, |
This is the recommended constructor. Use others if you know what you're doing. | Perception/AIPerceptionTypes.h |
FAIStimulus()
Description
Default constructor
| Name | FAIStimulus |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h |
| Include Path | #include "Perception/AIPerceptionTypes.h" |
FAIStimulus()
FAIStimulus(const UAISense &, float, const FVector &, const FVector &, FResult, FName)
Description
This is the recommended constructor. Use others if you know what you're doing.
| Name | FAIStimulus |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionTypes.h |
| Include Path | #include "Perception/AIPerceptionTypes.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionTypes.cpp |
FAIStimulus
(
const UAISense & Sense,
float StimulusStrength,
const FVector & InStimulusLocation,
const FVector & InReceiverLocation,
FResult Result,
FName InStimulusTag
)