| Age |
float |
|
Perception/AISense_Hearing.h |
|
| Instigator |
TObjectPtr< AActor > |
Actor triggering the sound. |
Perception/AISense_Hearing.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Sense"
|
| Loudness |
float |
Loudness modifier of the sound. |
Perception/AISense_Hearing.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Sense"
- Meta=(UIMin=0, ClampMin=0)
|
| MaxRange |
float |
Max range at which the sound can be heard. |
Perception/AISense_Hearing.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Sense"
- Meta=(UIMin=0, ClampMin=0)
|
| NoiseLocation |
FVector |
If not set Instigator's location will be used |
Perception/AISense_Hearing.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Sense"
|
| Tag |
FName |
Named identifier for the noise. |
Perception/AISense_Hearing.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Sense"
|
| TeamIdentifier |
FGenericTeamId |
|
Perception/AISense_Hearing.h |
|