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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FAIMessage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Send
(
AController* Controller, |
BrainComponent.h | ||
static void Send
(
APawn* Pawn, |
BrainComponent.h | ||
static void Send
(
UBrainComponent* BrainComp, |
BrainComponent.h |
Send(AController *, const FAIMessage &)
| Name | Send |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
| Include Path | #include "BrainComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp |
static void Send
(
AController * Controller,
const FAIMessage & Message
)
Send(APawn *, const FAIMessage &)
| Name | Send |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
| Include Path | #include "BrainComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp |
static void Send
(
APawn * Pawn,
const FAIMessage & Message
)
Send(UBrainComponent *, const FAIMessage &)
| Name | Send |
| Type | function |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BrainComponent.h |
| Include Path | #include "BrainComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BrainComponent.cpp |
static void Send
(
UBrainComponent * BrainComp,
const FAIMessage & Message
)