Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/EnvironmentQuery
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UEnvQuery
References
Module | AIModule |
Header | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EnvQuery.h |
Include | #include "EnvironmentQuery/EnvQuery.h" |
Syntax
class UEnvQuery : public UDataAsset
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< UEdGraph > | EdGraph | Graph for query |
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TArray< TObjectPtr< UEnvQueryOption > > | Options | |
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FName | QueryName |
Constructors
Type | Name | Description | |
---|---|---|---|
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UEnvQuery
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CollectQueryParams
(
UObject& QueryOwner, |
Gather all required named params |
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const TArray< UEnvQueryOption * > & | GetOptions () |
|
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TArray< TObjectPtr< UEnvQueryOption > > & | ||
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FName | GetQueryName () |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostDuplicate
(
bool bDuplicateForPIE |
Called after duplication & serialization and before PostLoad. |
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. | |
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void | PostLoad () |
QueryName patching up |
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void | PostRename
(
UObject* OldOuter, |
Called at the end of Rename(), but only if the rename was actually carried out |