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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/EnvironmentQuery
Inheritance Hierarchy
- UDebugDrawComponent
- UEQSRenderingComponent
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h |
| Include | #include "EnvironmentQuery/EQSRenderingComponent.h" |
Syntax
UCLASS (ClassGroup=Debug, MinimalAPI)
class UEQSRenderingComponent : public UDebugDrawComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bDrawOnlyWhenSelected | ||
| TArray< FDebugRenderSceneProxy::FSphere > | DebugDataSolidSpheres | EQSDebug::FQueryData DebugData;. | |
| TArray< FDebugRenderSceneProxy::FText3d > | DebugDataTexts | ||
| FString | DrawFlagName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UEQSRenderingComponent
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBoxSphereBounds | CalcBounds
(
const FTransform& LocalToWorld |
||
| void | |||
| void | StoreDebugData
(
const EQSDebug::FQueryData& DebugData |