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uint32: 1 |
bOnlyBlockingHits |
If set, overlap will look only for blocking hits |
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uint32: 1 |
bOverlapComplex |
If set, overlap will run on complex collisions |
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uint32: 1 |
bSkipOverlapQuerier |
If set, overlap will skip querier context hits |
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float |
ExtentX |
Shape parameter for overlap |
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float |
ExtentY |
Shape parameter for overlap |
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float |
ExtentZ |
Shape parameter for overlap |
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TEnumAsByte< enum ECollisionChannel > |
OverlapChannel |
Geometry trace channel used for overlap |
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TEnumAsByte< EEnvOverlapShape::Type > |
OverlapShape |
Shape used for geometry overlap |
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Tooltip |
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