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API > API/Runtime > API/Runtime/AIModule
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Public/BlueprintNodeHelpers.h |
| Include | #include "BlueprintNodeHelpers.h" |
namespace BlueprintNodeHelpers
{
FString BlueprintNodeHelpers::GetNodeName
(
const UObject & NodeObject
)
}