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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Blueprint > API/Runtime/AIModule/Blueprint/UAIBlueprintHelperLibrary
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Blueprint/AIBlueprintHelperLibrary.h |
| Include | #include "Blueprint/AIBlueprintHelperLibrary.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Blueprint/AIBlueprintHelperLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Animation", BlueprintAuthorityOnly,
Meta=(DefaultToSelf="AnimInstance"))
static void LockAIResourcesWithAnimation
(
UAnimInstance * AnimInstance,
bool bLockMovement,
bool LockAILogic
)
Remarks
Locks indicated AI resources of animated pawn