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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/UBTAuxiliaryNode
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTAuxiliaryNode.h |
| Include | #include "BehaviorTree/BTAuxiliaryNode.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTAuxiliaryNode.cpp |
bool WrappedTickNode
&40;
UBehaviorTreeComponent & OwnerComp,
uint8 &42; NodeMemory,
float DeltaSeconds,
float & NextNeededDeltaTime
&41; const
Remarks
Wrapper for node instancing: TickNode True if it actually done some processing or false if it was skipped because of not ticking or in between time interval
Parameters
| Name | Description |
|---|---|
| OwnerComp | The behavior tree owner of this node |
| NodeMemory | The instance memory of the current node |
| DeltaSeconds | DeltaTime since last call |
| NextNeededDeltaTime | In out parameter, if this node needs a smaller DeltaTime it is the node's responsibility to change it |