Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree > API/Runtime/AIModule/BehaviorTree/Tasks > API/Runtime/AIModule/BehaviorTree/Tasks/UBTTask_PawnActionBase
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_PawnActionBase.h |
| Include | #include "BehaviorTree/Tasks/BTTask_PawnActionBase.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_PawnActionBase.cpp |
EBTNodeResult::Type PushAction
&40;
UBehaviorTreeComponent & OwnerComp,
UDEPRECATED_PawnAction & Action
&41;
Remarks
Starts executing pawn action