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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/ValueOrBBKey.h |
| Include | #include "BehaviorTree/ValueOrBBKey.h" |
namespace FBlackboard
{
template<typename T>
TOptional< typename T::FDataType > FBlackboard::TryGetBlackboardKeyValue
(
const UBlackboardComponent & Blackboard,
const FName & Name,
FBlackboard::FKey & InOutCachedKey
)
}