Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h |
| Include | #include "BehaviorTree/BehaviorTreeTypes.h" |
Syntax
struct FBehaviorTreeParallelTask
Remarks
Wrapper struct for holding a parallel task node and its status
Variables
| Type | Name | Description | |
|---|---|---|---|
| EBTTaskStatus::Type | Status | Additional mode data used for context switching | |
| const UBTTaskNode * | TaskNode | Worker object |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBehaviorTreeParallelTask
(
const UBTTaskNode* InTaskNode, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FBehaviorTreeParallelTask& Other |
||
| bool | operator==
(
const UBTTaskNode* OtherTask |