Navigation
API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/BehaviorTree
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h |
| Include | #include "BehaviorTree/BehaviorTreeComponent.h" |
Syntax
struct FBTTreeStartInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| UBehaviorTree * | Asset | ||
| uint8: 1 | bPendingInitialize | ||
| EBTExecutionMode::Type | ExecuteMode |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | IsSet () |