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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Actions > API/Runtime/AIModule/Actions/UDEPRECATED_PawnActionsComponent
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h |
| Include | #include "Actions/PawnActionsComponent.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp |
UFUNCTION (BlueprintCallable, Category="AI|PawnActions",
Meta=(DisplayName="PerformAction_DEPRECATED", ScriptName="PerformAction", DeprecatedFunction, DeprecationMessage="PawnActions have been deprecated and are no longer being supported. It will get removed in following UE5 releases. Use GameplayTasks or AITasks instead."))
static bool K2_PerformAction
(
APawn * Pawn,
UDEPRECATED_PawnAction * Action,
TEnumAsByte< EAIRequestPriority::Type > Priority
)