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API > API/Runtime > API/Runtime/AIModule
| Name | AGridPathAIController |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h |
| Include Path | #include "GridPathAIController.h" |
Syntax
UCLASS (Experimental)
class AGridPathAIController : public AAIController
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AController → AAIController → AGridPathAIController
Implements Interfaces
- INavAgentInterface
- IAIPerceptionListenerInterface
- IGameplayTaskOwnerInterface
- IGenericTeamAgentInterface
- IVisualLoggerDebugSnapshotInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AGridPathAIController
(
const FObjectInitializer& ObjectInitializer |
GridPathAIController.h |