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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/AAIController
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/AIController.h |
| Include | #include "AIController.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/AIController.cpp |
UFUNCTION (BlueprintCallable, Category="AI", Meta=(DisplayName="SetFocus", ScriptName="SetFocus"))
void K2_SetFocus
(
AActor * NewFocus
)
Remarks
Set Focus for actor, will set FocalPoint as a result.