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Base class to inherit from to be able to perform custom actions on lane detected by the testing actor.
| Name | UZoneLaneTest |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h |
| Include Path | #include "ZoneGraphTestingActor.h" |
Syntax
UCLASS (MinimalAPI, Abstract, EditInlineNew)
class UZoneLaneTest : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UZoneLaneTest
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Draw
(
FPrimitiveDrawInterface* PDI |
ZoneGraphTestingActor.h | ||
const UZoneGraphTestingComponent * GetOwner() |
ZoneGraphTestingActor.h | ||
virtual void OnLaneLocationUpdated
(
const FZoneGraphLaneLocation& PrevLaneLocation, |
ZoneGraphTestingActor.h | ||
void SetOwner
(
UZoneGraphTestingComponent* Owner |
ZoneGraphTestingActor.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnOwnerSet() |
ZoneGraphTestingActor.h |