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API > API/Plugins > API/Plugins/ZoneGraphDebug
Actor for testing ZoneGraph functionality.
| Name | UZoneGraphTestingComponent |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h |
| Include Path | #include "ZoneGraphTestingActor.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=Custom,
HideCategories=(Physics, Collision, Rendering, Cooking, Lighting, Navigation, Tags, HLOD, Mobile, AssetUserData, Activation))
class UZoneGraphTestingComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UZoneGraphTestingComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UZoneGraphTestingComponent
(
const FObjectInitializer& ObjectInitializer |
ZoneGraphTestingActor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCustomTestsDisabled | bool | ZoneGraphTestingActor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DisableCustomTests () |
Prevent custom tests to be notified when lane location is updated. | ZoneGraphTestingActor.h |
|
void EnableCustomTests() |
Allow custom tests to be notified when lane location is updated. | ZoneGraphTestingActor.h |
|
const FZoneGraphStorage * GetZoneGraphStorage
(
const FZoneGraphLaneHandle& LaneHandle |
Returns the graph storage corresponding to the provided lane handle, if any. | ZoneGraphTestingActor.h | |
void UpdateTests() |
ZoneGraphTestingActor.h |
Overridden from UPrimitiveComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
ZoneGraphTestingActor.h |
Overridden from USceneComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
ZoneGraphTestingActor.h |
Overridden from UActorComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnRegister() |
ZoneGraphTestingActor.h | ||
virtual void OnUnregister() |
ZoneGraphTestingActor.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
ZoneGraphTestingActor.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnZoneGraphDataBuildDone
(
const FZoneGraphBuildData& BuildData |
ZoneGraphTestingActor.h | ||
void OnZoneGraphDataChanged
(
const AZoneGraphData* ZoneGraphData |
ZoneGraphTestingActor.h |