Navigation
API > API/Plugins > API/Plugins/ZoneGraphDebug
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AZoneGraphTestingActor
References
| Module | ZoneGraphDebug |
| Header | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h |
| Include | #include "ZoneGraphTestingActor.h" |
Syntax
UCLASS&40;HideCategories&61;&40;Actor, Input, Collision, Rendering, Replication, Partition, HLOD, Cooking&41;&41;
class AZoneGraphTestingActor : public AActor
Remarks
Debug actor to visually test zone graph.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UZoneGraphTestingComponent > | DebugComp |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AZoneGraphTestingActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Prevent custom tests to be notified when lane location is updated. | ||
| void | Allow custom tests to be notified when lane location is updated. |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditMove
(
bool bFinished |
Called after an actor has been moved in the editor |