Navigation
API > API/Plugins > API/Plugins/ZoneGraphAnnotations
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UPrimitiveComponent
- UDebugDrawComponent
- UZoneGraphAnnotationTestingComponent
References
| Module | ZoneGraphAnnotations |
| Header | /Engine/Plugins/Runtime/ZoneGraphAnnotations/Source/ZoneGraphAnnotations/Public/ZoneGraphAnnotationTestingActor.h |
| Include | #include "ZoneGraphAnnotationTestingActor.h" |
Syntax
UCLASS&40;ClassGroup&61;Debug&41;
class UZoneGraphAnnotationTestingComponent : public UDebugDrawComponent
Remarks
Debug component to test Mass ZoneGraph Annotations. Handles tests and rendering.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FDelegateHandle | CanvasDebugDrawDelegateHandle | ||
| TArray< TObjectPtr< UZoneGraphAnnotationTest > > | Tests |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UZoneGraphAnnotationTestingComponent
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DebugDraw
(
FDebugRenderSceneProxy* DebugProxy |
||
| void | DebugDrawCanvas
(
UCanvas* Canvas, |
||
| void | Trigger () |
Overridden from UDebugDrawComponent
| Type | Name | Description | |
|---|---|---|---|
| FDebugRenderSceneProxy * | Method that derived class should override to create the scene proxy and customize a custom delegate helper (if any) |
Overridden from USceneComponent
| Type | Name | Description | |
|---|---|---|---|
| FBoxSphereBounds | CalcBounds
(
const FTransform& LocalToWorld |
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | OnRegister () |
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called. | |
| void | OnUnregister () |
Called when a component is unregistered. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
This alternate version of PostEditChange is called when properties inside structs are modified. |