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API > API/Plugins > API/Plugins/ZoneGraph
Quantized BV-tree node.
| Name | FZoneGraphBVNode |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphBVTree.h |
| Include Path | #include "ZoneGraphBVTree.h" |
Syntax
USTRUCT ()
struct FZoneGraphBVNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ZoneGraphBVTree.h | |||
FZoneGraphBVNode
(
const uint16 InMinX, |
ZoneGraphBVTree.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | Item Index, or if negative, the node is internal and the index is relative index to next sibling. | ZoneGraphBVTree.h | |
| MaxX | uint16 | ZoneGraphBVTree.h | ||
| MaxY | uint16 | ZoneGraphBVTree.h | ||
| MaxZ | uint16 | ZoneGraphBVTree.h | ||
| MinX | uint16 | Quantized node bounds | ZoneGraphBVTree.h | |
| MinY | uint16 | ZoneGraphBVTree.h | ||
| MinZ | uint16 | ZoneGraphBVTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoesOverlap
(
const FZoneGraphBVNode& Other |
ZoneGraphBVTree.h |