Navigation
API > API/Plugins > API/Plugins/ZoneGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AZoneShape
References
| Module | ZoneGraph |
| Header | /Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneShapeActor.h |
| Include | #include "ZoneShapeActor.h" |
Syntax
UCLASS&40;HideCategories&61;&40;Input&41;&41;
class AZoneShape : public AActor
Remarks
Zone Shape actor for standalone zone markup.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UZoneShapeComponent > | ShapeComponent |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AZoneShape
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const UZoneShapeComponent * | GetShape () |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| bool | Returns true if this actor allows changing the spatially loaded flag. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | IsEditorOnly () |
Called during saving to determine if the object is forced to be editor only or not |