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API > API/Plugins > API/Plugins/XmlSerialization > API/Plugins/XmlSerialization/FXmlArchiveInputFormatter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FXmlArchiveInputFormatter
(
const FXmlArchiveInputFormatter& InOther |
Formatters/XmlArchiveInputFormatter.h | ||
FXmlArchiveInputFormatter
(
FArchive& InInner, |
Parse the given archive into an xml DOM for deserializing objects. | Formatters/XmlArchiveInputFormatter.h |
FXmlArchiveInputFormatter(const FXmlArchiveInputFormatter &)
| Name | FXmlArchiveInputFormatter |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Public/Formatters/XmlArchiveInputFormatter.h |
| Include Path | #include "Formatters/XmlArchiveInputFormatter.h" |
| Source | /Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Private/Formatters/XmlArchiveInputFormatter.cpp |
FXmlArchiveInputFormatter
(
const FXmlArchiveInputFormatter & InOther
)
FXmlArchiveInputFormatter(FArchive &, UObject , const TFunction< UObject (const FPackageIndex)> &)
Description
Parse the given archive into an xml DOM for deserializing objects.
| Name | FXmlArchiveInputFormatter |
| Type | function |
| Header File | /Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Public/Formatters/XmlArchiveInputFormatter.h |
| Include Path | #include "Formatters/XmlArchiveInputFormatter.h" |
| Source | /Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Private/Formatters/XmlArchiveInputFormatter.cpp |
FXmlArchiveInputFormatter
(
FArchive & InInner,
UObject * InRootObject,
const TFunction < UObject *)> & InResolveObject
)
Parameters
| Name | Remarks |
|---|---|
| InInner | Inner archive to read from. The whole archive is read in the constructor to parse into xml DOM. |
| InRootObject | Specifies the root object to be the owner for nested objects. Can't be null. |
| InResolveObject | Resolves reference for the UObject properties. This is not used if objects where serialized nested. |